Cloud Chamber seeks a Combat Designer to shape BioShock’s combat in an immersive sandbox, joining a cross-disciplinary team of designers, artists, engineers, and more. This full-time on-site role in Montréal involves implementing combat content, refining encounter frameworks, and helping build an FPS paradigm that supports experimentation and player expression. The ideal candidate brings hands-on experience with game toolchains, Unreal Engine 5 behavior trees, AI NPC design, and a strong track record of collaboration and ownership. For candidates in Quebec, fluency in both French and English is required. To apply, tailor your portfolio to sandbox combat prototypes and real-time systems, highlight cross-disciplinary collaboration, and show how you balance accessibility with BioShock’s mood.
As a Combat Designer at Cloud Chamber, you will join our talented development team to help shape the combat gameplay and immersive sandbox world of BioShock. In this role, you’ll collaborate with a passionate group of game developers to craft experimental gameplay experiences that support player expression and ingenuity—bringing the richly imagined world of BioShock to life.
What You’ll Do:
What We’ll Do Together:
At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles. We strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after the credits roll.
Skills & Experiences:
Who You Are:
Who We Are:
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).
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