JobsCloseBy Editorial Insights
Voodoo seeks a Senior 2D Artist for Cup Heroes, a full-time onsite Paris role or fully remote within CET ±2h. You’ll join a new internal studio turning prototypes into market-ready titles, starting with Cup Heroes. Responsibilities: assist the Art Director, create concept art for characters, environments and VFX, deliver polished 2D assets, and integrate them into Unity for mobile performance while suggesting ideas to boost engagement. The ideal candidate has shipped mobile games, strong 2D fundamentals, and the versatility to work in stylized styles, with bonuses for character design, 2D animation, or Unity experience; familiarity with generative workflows is a plus, and teamwork is essential. Apply with a focused portfolio, an impact note, and links to work, resume and references; benefits include best-in-class compensation and country-specific perks.
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
This position can be Paris-based or full remote within CET time ±2h.
Team
You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to elevating some of the most promising game concepts emerging from our innovative prototyping teams. This studio is specifically chartered to take high-potential prototypes and evolve them into successful, market-ready titles.
In this exciting role, your initial focus will be on
Cup Heroes, a game that has already demonstrated significant promise and captured our attention with its compelling core mechanics and engaging gameplay. This is a unique chance to join a project with established momentum while still having a significant impact on its future direction within a dedicated and agile studio environment
Role
- Support the Art director in the ideation and execution of the game’s vision.
- Create concept art for characters, environments, props and VFX.
- Create polished illustrations and 2D assets.
- Integrate and set up 2D assets in Unity ensuring optimal performance on mobile devices.
- Stay up-to-date with the latest 2D art techniques, production tools and workflows.
- Propose creative ideas to boost player engagement and improve the user experience.
Profile
- Proven experience as a 2D Artist on shipped mobile games.
- Excellent understanding of 2D art fundamentals.
- Versatility to work within a range of stylised 2D art styles.
- Strong character design skills are a bonus.
- Proficiency in 2D animation is a bonus.
- Proficiency in cutting edge generative workflows, and how to best leverage them within your workflow.
- A keen eye for emerging mobile game trends with the ability to creatively deconstruct and learn from success cases.
- Familiarity with Unity.
- Strong problem-solving and communication skills.
- Ability to work independently and as part of a team.
Benefits
- Best-in-class compensation
- Other benefits according to the country you reside