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Graphics Software Developer, Chrome

Google
17 hours ago
Full-time
On-site
Montréal, 10
$182,000 - $186,000 CAD yearly

JobsCloseBy Editorial Insights

Google is hiring a Chrome Graphics Developer in Montreal to advance the graphics stack for fast and secure web rendering. The role requires a bachelor’s degree or equivalent with at least five years of C++ software development; a Master’s or PhD and deep experience in data structures and algorithms, graphics programming, low level drivers/GPUs, and graphics APIs are highly preferred. You will design and implement improvements across the Chrome graphics pipeline, explore WebGPU features and shading language, contribute to the ANGLE project to fix stateful API and math heavy bugs, and lead security mitigations in the graphics stack while partnering with the local tech lead and distributed teams, leveraging AI to accelerate productivity. For applicants, tailor your resume to highlight GPU and graphics API work, WebGPU and ANGLE experience, security and leadership, show measurable impact, include links to code or projects, and confirm you can work onsite in Montreal. Canada salary range CAD 182000-186000 plus 15% bonus, equity, and benefits.



Minimum qualifications:

  • Bachelor’s degree or equivalent practical experience.
  • 5 years of experience in software development using C++.

Preferred qualifications:

  • Master's degree or PhD in Computer Science or a related technical field.
  • 5 years of experience with data structures and algorithms.
  • Experience with graphics programming and low-level drivers/Graphics Processing Unit (GPUs).
  • Experience with graphics APIs.

About the job

Google's software developers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for software developers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software developer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our software developers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.

For this role as a Chrome Graphics Developer, you will be part of a team based in Montreal working on advancing our graphics stack to support fast and secure rendering for the web platform.
Chrome is dedicated to building a better, more open web. We’re focused on making a better browser (on both desktop and mobile) to help users take advantage of all the web has to offer in a safe and secure way.Chrome is available across all major platforms — iOS, Android, Windows, Mac, Linux and Chrome OS. We also built Chrome as an open source project so the entire web ecosystem could benefit from the latest innovations in speed, simplicity and security.Individual pay is determined by factors including job-related skills, experience, and relevant education or training.

Canada: $182000 - $186000 (CAD) + 15% bonus target + equity + benefits

Learn more about benefits at Google.
For this role as a Chrome Graphics Developer, you will be part of a team based in Montreal working on advancing our graphics stack to support fast and secure rendering for the web platform.

Responsibilities

  • Design and implement improvements across the Chrome graphics pipeline.
  • Investigate and design new features for the WebGPU API and shading language, and contribute to dawn to improve performance and developer experience.
  • Contribute to the ANGLE (Almost Native Graphics Layer Engine) codebase to resolve stateful API and math-heavy bugs.
  • Lead efforts to mitigate security risks, including memory safety mechanisms in the graphics stack and higher-level mitigations.
  • Partner with the local technical lead to identify work, drive execution across distributed teams, and utilize AI to accelerate engineering productivity.